

So, how do I get my separate SVGs from this one larger image? An automated solution would be preferable to save time actually doing it.

Everything I've looked at online is for separating each layer into a separate file, which is not what I'm looking for here. However, I have no idea how I could get the separate SVG images, which is important because SVG is what Unity prefers to display. The PNG part I could probably do by hand using the Export PNG image menu option, picking a different area of the image to export each time. I would need each one to contain its respective 19px by 19px area, and be in both SVG and PNG format.

What I can't figure out / find information for online is how to split this single SVG image up into multiple smaller files, one for each individual button image. Each time you click OK, a new vector path or group of paths will be created. Basically, I now have each of the intended button images laid out on the same grid side-by-side. Load Raster Image Into Inkscape: File > Import Trace Image to Create Vector Select the imported image and convert the raster to a vector Path > Trace Bitmap Select a tracing mode. Multiple layers are used for the button backgrounds, icons, state effects, etc. Ok, as far as I understand the settings, these are what I would use. The file I have uses a 7x4 grid, with each grid space 19px square and containing a single button image. I am working on making window buttons for a Unity 7 theme using Inkscape.
